Real-Time Dense Stereo at 34 Hz on a Jetson TX2 (MASDA, Part 3)
The GPU takes the image plane, the CPU keeps the graph: architecture, dataflow, and why the memory layout the CPU rejected three times is exactly what the GPU wants.
By Mario Lüder
Part 2 ended on a diagnosis: the desktop and the Jetson TX2 disagree about which stage of the dense matcher is expensive, because they have different memory systems, and no single-machine implementation can be right for both. This post draws the conclusion: stop making one machine do both. The regular...
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